|
OpenCPN Partial API docs
|
Individual particle for wind/current animation. More...
#include <grib_overlay_factory.h>
Classes | |
| struct | ParticleNode |
Public Attributes | |
| int | m_Duration |
| Duration this particle should exist in animation cycles. | |
| int | m_HistoryPos |
| int | m_HistorySize |
| int | m_Run |
| struct Particle::ParticleNode | m_History [MAX_PARTICLE_HISTORY] |
Individual particle for wind/current animation.
Represents a single particle in the animation system with position history and rendering attributes.
Definition at line 90 of file grib_overlay_factory.h.
| int Particle::m_Duration |
Duration this particle should exist in animation cycles.
Definition at line 92 of file grib_overlay_factory.h.
| int Particle::m_HistoryPos |
Definition at line 96 of file grib_overlay_factory.h.
| int Particle::m_HistorySize |
Definition at line 96 of file grib_overlay_factory.h.
| int Particle::m_Run |
Definition at line 96 of file grib_overlay_factory.h.