OpenCPN Partial API docs
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Individual particle for wind/current animation. More...
#include <GribOverlayFactory.h>
Classes | |
struct | ParticleNode |
Public Attributes | |
int | m_Duration |
Duration this particle should exist in animation cycles. | |
int | m_HistoryPos |
int | m_HistorySize |
int | m_Run |
struct Particle::ParticleNode | m_History [MAX_PARTICLE_HISTORY] |
Individual particle for wind/current animation.
Represents a single particle in the animation system with position history and rendering attributes.
Definition at line 91 of file GribOverlayFactory.h.
int Particle::m_Duration |
Duration this particle should exist in animation cycles.
Definition at line 93 of file GribOverlayFactory.h.
int Particle::m_HistoryPos |
Definition at line 97 of file GribOverlayFactory.h.
int Particle::m_HistorySize |
Definition at line 97 of file GribOverlayFactory.h.
int Particle::m_Run |
Definition at line 97 of file GribOverlayFactory.h.