OpenCPN Partial API docs
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Particle Struct Reference

Individual particle for wind/current animation. More...

#include <grib_overlay_factory.h>

Classes

struct  ParticleNode
 

Public Attributes

int m_Duration
 Duration this particle should exist in animation cycles.
 
int m_HistoryPos
 
int m_HistorySize
 
int m_Run
 
struct Particle::ParticleNode m_History [MAX_PARTICLE_HISTORY]
 

Detailed Description

Individual particle for wind/current animation.

Represents a single particle in the animation system with position history and rendering attributes.

Definition at line 90 of file grib_overlay_factory.h.

Member Data Documentation

◆ m_Duration

int Particle::m_Duration

Duration this particle should exist in animation cycles.

Definition at line 92 of file grib_overlay_factory.h.

◆ m_HistoryPos

int Particle::m_HistoryPos

Definition at line 96 of file grib_overlay_factory.h.

◆ m_HistorySize

int Particle::m_HistorySize

Definition at line 96 of file grib_overlay_factory.h.

◆ m_Run

int Particle::m_Run

Definition at line 96 of file grib_overlay_factory.h.


The documentation for this struct was generated from the following file: