43 RolloverWin(wxWindow *parent,
int timeout = -1,
bool maincanvas =
true);
46 void OnPaint(wxPaintEvent &event);
49 void SetColorScheme(ColorScheme cs);
50 void SetString(
const wxString &s) { m_string = s; }
51 void SetPosition(wxPoint pt) { m_position = pt; }
52 void SetBitmap(
int rollover);
53 wxBitmap *GetBitmap() {
return m_pbm; }
54 void SetBestPosition(
int x,
int y,
int off_x,
int off_y,
int rollover,
56 void OnTimer(wxTimerEvent &event);
57 void OnMouseEvent(wxMouseEvent &event);
58 void SetMousePropogation(
int level) { m_mmouse_propogate = level; }
59 bool IsActive() {
return isActive; }
60 void IsActive(
bool state) { isActive = state; }
67 wxTimer m_timer_timeout;
69 int m_mmouse_propogate;
70 unsigned int m_texture;