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OpenCPN Partial API docs
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OpenGL Texture Font System. More...
Go to the source code of this file.
Classes | |
| struct | TexGlyphInfo |
| class | TexFont |
Macros | |
| #define | DEGREE_GLYPH 127 |
| #define | MIN_GLYPH 32 |
| #define | MAX_GLYPH 128 |
| #define | NUM_GLYPHS (MAX_GLYPH - MIN_GLYPH) |
| #define | COLS_GLYPHS 16 |
| #define | ROWS_GLYPHS ((NUM_GLYPHS / COLS_GLYPHS) + 1) |
| #define | DECL_EXP |
OpenGL Texture Font System.
Provides bitmap font rendering using OpenGL textures for weather data visualization. Key features:
Font Management:
Rendering Capabilities:
The system is optimized for OpenGL-based text rendering in the GRIB plugin's overlay displays and data visualization components.
Definition in file pi_TexFont.h.
| #define COLS_GLYPHS 16 |
Definition at line 52 of file pi_TexFont.h.
| #define DECL_EXP |
Definition at line 59 of file pi_TexFont.h.
| #define DEGREE_GLYPH 127 |
Definition at line 46 of file pi_TexFont.h.
| #define MAX_GLYPH 128 |
Definition at line 48 of file pi_TexFont.h.
| #define MIN_GLYPH 32 |
Definition at line 47 of file pi_TexFont.h.
| #define NUM_GLYPHS (MAX_GLYPH - MIN_GLYPH) |
Definition at line 50 of file pi_TexFont.h.
| #define ROWS_GLYPHS ((NUM_GLYPHS / COLS_GLYPHS) + 1) |
Definition at line 53 of file pi_TexFont.h.